Saturday, December 17, 2011
Call for submissions: student films and video games
CALL FOR STUDENT FILM AND GAME SUBMISSIONS!
TIFF invites college and university film and game design students to submit works and join us in discovering Canada’s top emerging creative talents.
Future Frames and Games, one of our most popular and well-attended programmes, is a presentation of the latest and greatest film or videogame works created at post-secondary schools across Canada. The screenings and demonstrations occur at the TIFF Next Wave Festival from May 10-12th 2012, and selected entrants will also receive complimentary guest and Industry accreditation for TIFF Kids International Film Festival (April 10-22nd) where there are significant opportunities for networking, industry exposure, industry-specific panels as well as access to hospitality services and international buyers.
The selected short films and game demonstrations are followed by an educational question-and
answer session with the student filmmakers and gamemakers that allows high school students the chance to learn what they can expect of the post-secondary experience. If you have created teen-friendly films or games at school and would like to submit work to Future Frames and Games, please contact Keith Bennie, to discuss submission details at 416-599-8433, ext. 2331 or kbennie@tiff.net.
The deadline for consideration for the 2012 Festival is December 31, 2011.
The TIFF Next Wave Festival offers teens the opportunity to learn about cultural perspectives from around the world through the power of the moving image. Every year we present the best of international and Canadian cinema for youth – shorts, features, documentaries, live action and animation.
The TIFF Next Wave Festival takes place May 10 -12th and is an evolution of the highly acclaimed TIFF Kids International Film Festival (Formerly Sprockets) founded in 1998. For more information, please visit tiff.net/kids.
Game Guidelines
Have questions about how to format your game? View the Future Games submission guidelines.
Last Year's Work
Take a look at some of the entries selected for last year's Future Frames and Games programme.
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